In this weekly series we highlight fun, simple games which can be played at your local park, around your campsite firepit, with new friends or family. The games vary from icebreakers, name games, and exercise warm-ups, to puzzles or riddles. Check out our weekly post and get out there and have some fun!
Participants: 6 or more
Equipment: A deck of cards
Timeframe: Anywhere from 15-60 minutes
Objective: Either find all the werewolves, or they “kill” all the villagers
This game is best played around a campfire. One person who knows the rules is picked to be the Narrator. The card deck is divided into roles: King= detective, Queen= Doctor, card of certain suit= werewolf (one per two villagers playing), cards of other three suits=villagers. Shuffle and deal. The Narrator says it is nighttime, and everyone “goes to sleep” and closes their eyes. The werewolves will be told to wake up and choose a victim silently. They go back to sleep. The detective is told to wake up to investigate a player, if they pick a werewolf they are told if they are correct, and they go back to sleep. The doctor is told to wake up, and they can save one person, including themselves. They then go back to sleep. The Narrator says it is daytime, and announces who the victim was, and if they were saved by the doctor or not. If not, they are out. Players then discuss who they believe are the werewolves. Werewolves attempt to deny. Official accusations are made against a player, which must be seconded. The group votes, and if it passes, that person is out. The game continues starting again at nighttime. The game ends when all werewolves are eliminated (villagers win), or werewolves outnumber villagers (werewolves win). Check out other roles online for larger groups!